Team Info
Timeline
Game Table
Game No | {{ id+1 }} |
---|---|
Link | |
Home | {{ game.team_h_name }} |
Away | {{ game.team_a_name }} |
Kickoff |
{{ new Date(game.node_info.start).toLocaleDateString() }} {{ new Date(game.node_info.start).toLocaleTimeString() }} |
Started | {{ game.started ? "Yes" : "No" }} |
Finished | {{ game.finished_provisional ? "Yes" : "No" }} |
xP Sum | {{ (game.xp_sum).toFixed(1) }} |
rP Sum | {{ game.started ? game.rp_sum : "-" }} |
Players (Owned) | {{ game.players_owned }} |
Players (Non-owned) | {{ game.players_nonowned }} |
EO (Owned) | {{ (game.players_owned_eo * 100).toFixed(1) }}% |
EO (Non-owned) | {{ (game.players_nonowned_eo * 100).toFixed(1) }}% |
Expected Gain | {{ getWithSign(game.xp_team_gain) }} |
Realized Gain | {{ game.started ? getWithSign(game.rp_team_gain) : "-" }} |
Expected Loss | {{ getWithSign(game.xp_team_loss) }} |
Realized Loss | {{ game.started ? getWithSign(game.rp_team_loss) : "-" }} |
Expected Net | {{ getWithSign(game.xp_team_net) }} |
Realized Net | {{ game.started ? getWithSign(game.rp_team_net) : "-" }} |
Outcome ▲/▼ | {{ game.started ? getWithSign(game.final_team_net) : "-" }} {{ game.final_team_net > 0 ? "▲" : "▼" }} |
Graphs
Ownership
ID | Name | Tier Effective Ownership | Multiplier | xP | Exp. Gain/Loss | rP | Real. Gain/Loss | Luck |
---|---|---|---|---|---|---|---|---|
{{ e.id }} | {{ e.name }} | {{ (e.ownership).toFixed(2) }}% | {{ e.multiplier }} | {{ (e.xp).toFixed(1) }} | {{ getWithSign(e.xp_net) }} | {{ (e.rp_total).toFixed(0) }} | {{ getWithSign(e.rp_net) }} | {{ getWithSign(e.luck) }} |
Q/A
What is the source of expected values?FPL Review. For questions, check Twitter.
How do you calculate expected gain and expected loss?Expected gain is calculated using (Expected Points) * (1-Ownership Ratio). Similarly expected loss is (Expected Points) * (Ownership Ratio).
The logic behind this calculation is simple: if you have a player, you are at an advantage
as much as how many people don't own the player. If a player has xP of 6 and no one owns him, you get +6 compared to others. If ownership at 75%, your gain is averaged at 6*(25%)=1.5. Similarly, if you do not own the same player,
then your net loss will be 6*(75%)=-4.5.
FPL API does not show whether owned players are on the bench or on the starting lineup. When using FPL API values, we consider all players of other managers as if all of their players are playing. For the sampling methods, we only use other managers' starting lineup, which should be a better approximation.
If you have any other questions, ask me on Twitter!